Sunday, October 4, 2009

Adobe Pushes Flash Player for Mobile Devices and Smartphones

Adobe Systems unveiled its Adobe Flash Player 10.1 software for smartphones, smartbooks, netbooks, PCs and other Internet-connected devices.


The browser-based runtime leverages Graphics Processing Units (GPUs) for accelerated video and graphics while conserving battery life and minimizing resource utilization. New mobile-ready features that take advantage of native device capabilities include support for multi-touch, gestures, mobile input models, accelerometer and screen orientation. Flash Player 10.1 will also take advantage of media delivery with HTTP streaming, including integration of content protection powered by Adobe Flash Access 2.0.


Specifically, Adobe is working with NVIDIA as part of the Open Screen Project to optimize and dramatically improve performance of Flash Player 10.1 by taking advantage of GPU video and graphics acceleration on a wide range of mobile Internet devices. Adobe is also working with Qualcomm as part of the Open Screen Project to optimize and dramatically increase performance for Adobe Flash Player 10.1 for Qualcomm's chipsets targeted at smartphones and smartbooks. In addition, Adobe and RIM announced a joint collaboration to bring Flash Player to Blackberry smartphones, and Google joined close to 50 other industry players in the Open Screen Project initiative.


A public developer beta of the browser-based runtime is expected to be available for Windows Mobile, Palm webOS and desktop operating systems including Windows, Macintosh and Linux later this year. Public betas for Google Android and Symbian OS are expected to be available in early 2010.
http://www.adobe.com/flashplatform

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